Made another improvement to how the data folder is found to fix even more issues on non-windows operating systems Morale now prevents colonists from disliking other colonists, even if they hate the personality type (with a percent chance based on morale value) Shelves now display a notification if it’s not set to store any items Reclamation probe now displays a notification if there’s no where for its stored goods to go Large battery stores 1000įixed a bug where windows wouldn’t refresh their lighting values in null roomsįixed a bug where the unbreakable upgrade would still allow maintenanceĬolonists no longer receive a negative biowaste or carry dead body memory if they like those tasks Small battery no longer drains power, but it only stores 100 power. Item transfers from a competence fail are now abandoned, which makes the behavior much more obvious to playersįood Brick Factory can now be built an an external floorįungus Collector and Ice Rod no longer generate noise Moved color selection panel to a different area on the UI Solar panels will no longer work while brokenįixed a bug where returning to the main menu would cause naughty behavior Items can no longer be abandoned in an airlock Pods take 24 hours to return with moneyįixed a bug where monsters dying in an airlock would make it inaccessibleĪutonomous colonists no longer hate drones and supreme colonists no longer hate autonomous colonists. Players can press a button to launch early at any time. Trade pods no longer have a 3 day wait, instead, they’ll automatically launch once fully stocked with items (10 item capacity). In normal systems this means that turning off machines will cause the room to slowly cool offĬolonists now have a chance to pass out if on a floor with low oxygen Temperatures in a room now slowly revert to the systems baseline temperature. Patches will be released on Mondays, this gives us time to fix any major issues that crop upĪdded some Kat cosmetics-door, rug, and plushie If you didn’t know, you can view all patch notes, known bugs, and what we’re working on here: So please play and leave feedback, especially on the Discord You have to give it to playtesters to find the real issues. When you’re making a game, the best a dev can do is make educated guesses on what’s fun, intuitive, and approachable. Thanks to all Beta participants! Your feedback is invaluable.
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